Malisense
Malisense is a 2D top-down dungeon crawler game developed by Game Design and Art Collaboration (GDA), a student-based game development organization at UC Santa Cruz.
Set in a world consumed by the Malignance, a powerful entity that has stripped its victims of their senses, you play as the Disgraced, one of the last survivors struggling to reclaim your home. Navigate a ruined village where former villagers have been transformed into sense-bound beasts, solve environmental puzzles, and seek out sacred artifacts to restore what was lost.
Type
Game developed by GDA
Team
60+ student developers
Timeline
Jan 2024 - June 2024
Role
Design Lead
Methods
UI/UX Design, Wireframing, Prototyping
Tools
Unity, Excalidraw, Figma, Google Docs
Scene Flow and Gameplay Loop
Overall scene flow of the game.
Core gameplay loop.
Controls Design
Controls guideline for the game.
Village Design
Reference: Darkest Dungeon
Brainstorm
Brainstorm of the village layout using whiteboard.
Early village screen.
Dungeon Layout
Floor 1
Overall layout of Dungeon Floor 1.
Legend/Key and format of the layout.
Main layout of Floor 1.
Floor 2
Overall layout of Floor 2.
Legend/Key of Floor 2.
Sample room designs of Floor 2.